rssvehiclespawn
Category: | script |
---|---|
Author(s): | seb:> |
Downloads: | 1685 |
Rate: | You need to be logged in to vote |
Rating: | 5 (3 Votes) |
Description:
Simple vehicle spawner resource. You can either make the vehicles free for all or just for a special role (using getElementData, what data to use is configurable)
Reason to why I'm releasing this: I've seen several threads about people making a resource like this but they have been really weird and a new marker for every vehicle and blabla
Features:
Set R, G, B color of the vehicles and the marker.
Add more than 1 vehicles (no limit)
Vehicle gets destroyed whenever you disconnect/die/logout
Also a /destroyv command for the client to destroy his/her own vehicle.
/dv playerName command for admins to destroy a players spawned vehicle.
Ability to use an export to see whether a vehicle element is a spawned/job vehicle or not.
Ability to use an export to get the vehicles owner (obviously only for the spawned vehicles)
Screenshots:
http://puu.sh/1trKO
http://puu.sh/1trKR
http://puu.sh/1trKX
http://puu.sh/1trLA
Exports:
exports.vehiclespawn:isVehicleSpawned(vehicleElement)
exports.vehiclespawn:doesPlayerHaveVehicleSpawned(player)
exports.vehiclespawn:destroyVehicle(player, vehicleElement)...
(more)
Reason to why I'm releasing this: I've seen several threads about people making a resource like this but they have been really weird and a new marker for every vehicle and blabla
Features:
Set R, G, B color of the vehicles and the marker.
Add more than 1 vehicles (no limit)
Vehicle gets destroyed whenever you disconnect/die/logout
Also a /destroyv command for the client to destroy his/her own vehicle.
/dv playerName command for admins to destroy a players spawned vehicle.
Ability to use an export to see whether a vehicle element is a spawned/job vehicle or not.
Ability to use an export to get the vehicles owner (obviously only for the spawned vehicles)
Screenshots:
http://puu.sh/1trKO
http://puu.sh/1trKR
http://puu.sh/1trKX
http://puu.sh/1trLA
Exports:
exports.vehiclespawn:isVehicleSpawned(vehicleElement)
exports.vehiclespawn:doesPlayerHaveVehicleSpawned(player)
exports.vehiclespawn:destroyVehicle(player, vehicleElement)...
(more)