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rssBone attachments (bone_attach)

Category:script
Author(s):Devan_LT
Downloads:12932
Rate:You need to be logged in to vote
Rating:3.9 (70 Votes)
Description:
==
STAFF NOTE: This script is extremely unoptimized and can therefore cause lag on slower PC's. We advise you to use this newly released alternative instead: https://community.mtasa.com/?p=resources&s=details&id=18389
(also read https://forum.mtasa.com/topic/129019-rel-pattach-optimized..ne-attach/ to see performance comparisons)

Only use if you have no other choice for compatibility reasons
==

This resource can attach elements to bones. Resource video: http://www.youtube.com/watch?v=wkRmUzOco80 . The script has only been tested on MTA SA 1.1. It should work on 1.0.5 too, but non-object elements will have incorrect rotation. Also, because of the way getPedBonePosition works, attached elements will have incorrect positions when the ped/player is walking on a sloped surface.

Function descriptions and bone IDs can be found in functions.txt in the resource.

Resource usage example:

ped = createPed(105,0,0,3)
burger = createObject(2880,0,0,0)
exports.bone_attach:attachElementToBone(burger,ped,12,0,0,0,0,-90,0)

This example creates the ped at the center of the map and attaches the burger to the right hand.

Have fun scripting!
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Version history

Version Publish Date Changes
1.3.0 2017-07-18 23:14:00 Fixed client lag due to NaN debug spam (as it hurts MTA stability, staff decision to patch) Download
1.2.0 2011-07-22 12:05:15 Added setElementBonePositionOffset and setElementBoneRotationOffset. Download
1.1.0 2011-07-21 17:02:52 Fixed spine rotation (now works as well as other bones do).
3 new functions.
Functions description file included in the resource.
Download
1.0.1 2011-07-19 15:35:08 Just removed useless export function which I had forgotten to remove after testing... Download
1.0.0 2011-07-19 15:28:33 First public release Download