rssEffects Add-on for Map Editor (editor_addon_effects)
Category: | script |
---|---|
Author(s): | myonlake |
Downloads: | 329 |
Rate: | You need to be logged in to vote |
Rating: | None (0) |
Description:
You want to add effects inside the MTA:SA Map Editor? You've come to the right place.
Find this resource also on GitHub: https://github.com/patrikjuvonen/editor_addon_effects
______________________
Installation
1. Download the latest release
2. Put the resource inside your MTA San Andreas 1.5/server/mods/deathmatch/resources folder
3. Refresh resources by running refreshall in your server console
4. The add-on is ready for use!
______________________
How to use in map editor
1. Start the map editor resource (`editor`) or enter the Map Editor from the main menu
2. Click "definitions" from the top editor menu
3. Add "editor_addon_effects" to your definitions and press OK
4. Hover on the buttons in the bottom-left corner, and scroll your mouse wheel once
5. Click the "Effect" button to place a new effect into the game world, there are also many particle types you can place into the game world
6. Double-click the effect to change its properties, such as type, draw distance, sound, density, speed and respawn
7. Once you've finished with your map, save the map in a resource
______________________
How to use with a saved map
Start your map resource together with this editor_addon_effects resource, and you should be able to see the effects and particles placed in the game world using your defined settings!...
(more)
Find this resource also on GitHub: https://github.com/patrikjuvonen/editor_addon_effects
______________________
Installation
1. Download the latest release
2. Put the resource inside your MTA San Andreas 1.5/server/mods/deathmatch/resources folder
3. Refresh resources by running refreshall in your server console
4. The add-on is ready for use!
______________________
How to use in map editor
1. Start the map editor resource (`editor`) or enter the Map Editor from the main menu
2. Click "definitions" from the top editor menu
3. Add "editor_addon_effects" to your definitions and press OK
4. Hover on the buttons in the bottom-left corner, and scroll your mouse wheel once
5. Click the "Effect" button to place a new effect into the game world, there are also many particle types you can place into the game world
6. Double-click the effect to change its properties, such as type, draw distance, sound, density, speed and respawn
7. Once you've finished with your map, save the map in a resource
______________________
How to use with a saved map
Start your map resource together with this editor_addon_effects resource, and you should be able to see the effects and particles placed in the game world using your defined settings!...
(more)
Version history
Version | Publish Date | Changes | |
---|---|---|---|
1.1.0 | 2021-08-22 12:28:37 | Download |