rssZday script (zombies)
Category: | script |
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Author(s): | slothman |
Downloads: | 157454 |
Rate: | You need to be logged in to vote |
Rating: | 4 (896 Votes) |
Description:
Zday, a zombie infestation script
full info here: http://forum.multitheftauto.com/viewtopic.php?f=91&t=2..p;start=46
mta wiki page here: http://wiki.multitheftauto.com/wiki/Slothman/Zombies
This script will create a plague of undead zombies that will attack anything living in sight.
full info here: http://forum.multitheftauto.com/viewtopic.php?f=91&t=2..p;start=46
mta wiki page here: http://wiki.multitheftauto.com/wiki/Slothman/Zombies
This script will create a plague of undead zombies that will attack anything living in sight.
Version history
Version | Publish Date | Changes | |
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3.0.2 | 2018-06-23 08:44:30 | replaced deprecated functions, optimized textures, sounds and images | Download |
3.0.1 | 2011-09-02 04:32:43 | *fixed bug in clientscript to make 1.1 compatability *removed scoreboard include from meta (scoreboard is barely used by servers) |
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3.0.0 | 2011-01-16 08:38:48 | ***fixes*** *streamlined much of the script(huge rewrites) *fixed setting feature to allow for modifications to settings *lots of minor debug fixes *much less choking on the clientside scripts *zombies no longer go after the unspawned players ***new features*** *zombie proof radar areas *3 more skins! *zombie speed options! *probably more i cant think of! |
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2.6.0 | 2010-08-10 11:31:58 | *fixed gui blocking bug *tweaked zombie behaviour to disperse more quickly after eating a player *added more zombie moaning instances *many other fixes |
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2.2.2 | 2010-08-06 10:11:00 | *fixed timers doubling every time a resource started *fixed streaming script bad args |
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2.1.2 | 2010-08-01 03:09:37 | * added 3 brand new zombie skins * updated zombie tables with missing model ids. |
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2.1.0 | 2010-07-16 11:14:32 | *readded zombie spawnpoint option *simplified streaming method for zombies *paced zombie spawning *added compressed skin textures (thanks karloz) *added proper server options for stream method and zombie limit |
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2.0.7 | 2010-07-12 04:49:14 | *improved sync by using setElementSyncer to whatever player is being chased *vastly improved zombie streaming system gets the zombies to spawn more evenly near all players, including players who just spawned *removed zombie spawnpoints. this was an outdated system that noone really used *added more zombie events and functions for script /gamemode integration *various efficiency fixes |
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2.0.2 | 2010-03-24 04:25:40 | added onZombieWasted event to alert other resources when a zombie gets killed. | Download |
2.0.1 | 2010-03-10 08:47:55 | corrected bug that prevented randomly spawned zombies from hunting you if there were no zombie maps on. | Download |
2.0.0 | 2010-02-21 14:16:24 | more skins (thanks to the people in the forum debug fix (no more debug message spam when you travel) - special thanks to lil_toady for the help on that. fixed barricade image to make it pop up improved ai for zombies !!!!zombies no longer depend on spawnpoints!!!! |
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1.8.7 | 2010-02-04 11:10:25 | -zombies now attack npc peds -new skins (thanks to submitters Wall-E and Deixell - various other tweaks |
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1.7.6 | 2009-10-23 09:06:59 | minor update: *added 4 more zombie skins. *made dead zombies collisionless *stopped already existing zombies from talking when joining |
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1.7.0 | 2009-08-25 02:04:38 | greatly improved script loading, changed sound file format to make files smaller, more skins, various other minor big fixes | Download |
1.6.0 | 2009-07-28 05:42:49 | added 2 more awesome skins created by 50p | Download |
1.5.0 | 2009-07-28 01:53:22 | **Added zombie sounds and removed ped sounds (no more zombies making fun of your shoes) **removed zombie blips (deemed uneccesary) **improved zombie ai **added another submitted skin |
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1.0.0 | 2009-07-13 12:11:35 | First public release | Download |