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rssivhud

Category:script
Author(s):karlis
Downloads:20331
Rate:You need to be logged in to vote
Rating:3.9 (105 Votes)
Description:
GTA IV style hud for mta

keys:
= : zoom in(hold)
- : zoom out(hold)
num* : show/hide hud
num+ : show all weapons and other information
F3 : open settings menu

line 0-52 in client.lua can be changed for a heap of misc settings

description:
http://forum.mtasa.com/viewtopic.php?f=108&t=33342&..64#p348864

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Version history

Version Publish Date Changes
1.4.3 2012-07-21 12:15:35 revert back to normal blip size Download
1.4.2 2012-07-15 15:35:26 fixed invisibility of blips and size adjustment. Download
1.4.1 2012-07-14 13:57:19 scaled blips down 2 times Download
1.4.0 2012-04-09 19:23:35 Fixed few issues, minor optimizations, should finally support race, few more changeable variables in code. Download
1.3.0 2012-02-18 09:40:33 *added setting saving
*added default setting loading 8added custom setting gui with colours and possibility to disable features
*fixed interiors still showing map *fixed race issues
*split script into few files, might be easier to read
*some little tweaks i can't list now
Download
1.2.0 2011-10-26 18:11:38 *Settings added: moving of text, hud, radar and radio label, and resizing radar and radio.press F3 key to open settings menu, and drag/resize the corresponding windows. More settings to come.
*Blip algorithm changes.
*Vehicle blips now stream out when they go out of radar bounds, they stop showing for exploded or occupied vehicles as well.
*Some fixes and improvements in damage showing script.
Download
1.1.4 2011-10-19 20:35:25 *fixed critical sync issue, update needed. Download
1.1.3 2011-10-17 18:16:12 *quick fix regarding the colorcoded blip text length calculated incorrectly Download
1.1.2 2011-10-17 18:07:53 *added some chatbox messages in case video memory is full or wrong version(under 1.1) is used *countless small tweaks
*better horizontal align for weapon icons/money
*blip text can now be colored, with usual #RRGGBBAA code.
*blips for vehicles are still added if vehicle is spawned after resource is started
Download
1.1.1 2011-10-12 20:47:22 *new Camera and Googles icons by Aibo
*even better quality of radar map
*for smaller resource size both googles share icons
Download
1.1.0 2011-10-12 20:25:02 *now the borders of map is drawn without using actual borders of image, allowing smaller resolution map to have same effect, therefore better quality of radar map to be loaded with same resource size. *various optimizations, including twice less calls to shaders. Download
1.0.9 2011-10-12 15:48:08 *added new Flame Thrower and Heat Seek RPG icons kindly made by el_motoblock Download
1.0.8 2011-10-12 08:07:53 *fixed the issue with borders of map drawn too soon Download
1.0.7 2011-10-11 16:19:09 *fixed some bugs related to circular radar areas
*now circular radar areas are saved between restarts
*now radar areas and blips are handled correctly out of world bounds
*added options to disable particular things from hud in client.lua line 49-52
*some image adjustments
*another try on fixing race gamemode issues(sorry, i cant test it myself)
Download
1.0.6 2011-10-10 18:16:29 *2nd attempt on fixing issue specified below. Download
1.0.5 2011-10-10 17:36:55 *added repeated default HUD removal on new map start for race, as requested
(sorry for so much updates, I always think I'm done and something new comes up...)
Download
1.0.4 2011-10-10 17:13:50 *fixed few issues occurring when vehicle is entered
*radio animations is smoother
Download
1.0.3 2011-10-10 16:40:45 removed the forgotten debug and error messages(sorry) Download
1.0.2 2011-10-10 16:15:14 *Fixed problem with position of both square and round radar areas
*Some weapon icon alignment adjustments
Download
1.0.1 2011-10-10 15:22:34 *"race" gamemode support added
*breath removed, as it was colliding with weapon icons
*a bit of code cleaning
Download
1.0.0 2011-10-09 18:38:49 First public release Download