rssmta-add-models (newmodels)
Category: | script |
---|---|
Author(s): | FernandoMTA |
Downloads: | 1345 |
Rate: | You need to be logged in to vote |
Rating: | 5 (1 Vote) |
Description:
Minimalistic library resource that lets you add new models to your server.
These can be:
- peds (skins)
- objects
- vehicles
The scripts make use of the engineRequestModel functions, and sync models with all players.
ALL DOCUMENTATION ON GITHUB REPO:
https://github.com/Fernando-A-Rocha/mta-add-models
*** ADDITIONAL RESOURCES for testing/example implemenations on the GitHub repository ***
MTA forum topic:
https://forum.multitheftauto.com/topic/133212-rel-add-new-..s-library/
Enjoy!
These can be:
- peds (skins)
- objects
- vehicles
The scripts make use of the engineRequestModel functions, and sync models with all players.
ALL DOCUMENTATION ON GITHUB REPO:
https://github.com/Fernando-A-Rocha/mta-add-models
*** ADDITIONAL RESOURCES for testing/example implemenations on the GitHub repository ***
MTA forum topic:
https://forum.multitheftauto.com/topic/133212-rel-add-new-..s-library/
Enjoy!
Version history
Version | Publish Date | Changes | |
---|---|---|---|
3.3.1 | 2024-07-06 12:55:51 | Fix missing models in model_list.lua | Download |
3.3.0 | 2024-07-06 09:51:02 | FINAL VERSION, do not use other versions! Changelog on GitHub | Download |
3.1.0 | 2023-02-06 23:12:21 | MAJOR RELEASE: please read the full changelogs on GitHub for 3.0.0 and 3.1.0 | Download |
2.0.4 | 2023-01-16 16:11:35 | Added custom pickups support (createPickup + setElementData). See GitHub changelog for more details. | Download |
2.0.2 | 2023-01-14 14:49:43 | Added Asyncio library to replace the coroutines code (cleaner) + fixed removeExternalMod | Download |
2.0.1 | 2023-01-12 23:11:35 | Added more settings to _config.lua + Fix for loading hundreds of mods at once (see GitHub release page for full changelog) | Download |
2.0.0 | 2023-01-11 18:57:57 | Download management system + important fixes & improvements, see GitHub/MTA Thread | Download |
1.8.0 | 2022-04-15 19:09:44 | Added NandoCrypt support! See GitHub for in-depth changelog | Download |
1.7.0 | 2022-03-10 19:38:20 | - Added a fix for skin not loading after you re-spawn the player: it now refreshes - Vehicle upgrades are now saved in the server for syncing to all clients. Previously vehicles would lose upgrades every time the model was changed clientside. - Added ignoreTXD, ignoreDFF and ignoreCOL variables to use in mod_list and exported functions for loading models which don't need DFF/TXD(/COL for objects) |
Download |
1.6.9 | 2022-01-25 19:50:56 | Important fixes + updated min version to r21125 | Download |
1.6.6 | 2021-11-22 19:04:49 | Fixed a few small issues | Download |
1.6.0 | 2021-11-21 02:05:56 | Fixed a bug with custom ID applying | Download |
1.5.2 | 2021-11-20 22:45:37 | Fixed /testvehicles | Download |
1.5.1 | 2021-11-20 22:35:52 | Full changelog in GitHub repo - releases | Download |
1.1.0 | 2021-11-17 06:46:15 | Added support for new objects | Download |
1.0.0 | 2021-11-17 05:08:12 | First public release | Download |