rssGTAV radar (gtavradar)
Category: | script |
---|---|
Author(s): | MrTasty |
Downloads: | 27382 |
Rate: | You need to be logged in to vote |
Rating: | 3.9 (75 Votes) |
Description:
This resource will receive occasional updates but only if I have spare time.
Author: Addlibs (formerly MrTasty)
========
GTA:V styled radar.
Please rate & comment, but most importantly, enjoy.
Distributed under the Creative Commons Attribution-NonCommercial 4.0 International license (See "LICENSE.rtf" in top level directory)
https://creativecommons.org/licenses/by-nc/4.0/
Features:
- Configurable (top section of render.lua)
- Minimap
- MTA blips supported (with custom icons based on element data 'customIcon', and blip rotations on 'blipRotation' element data)
- Projectile blips supported (set to incoming targeted missiles only by default)
- Health display w/ changing colours
- Armor display
- Oxygen display
- Supports higher lung capacity skill (UNDERWATER_STAMINA, id 225) and higher max health (MAX_HEALTH, id 24)
You may contact me through forum PM: https://forum.mtasa.com/messenger/compose/?to=35577...
(more)
Author: Addlibs (formerly MrTasty)
========
GTA:V styled radar.
Please rate & comment, but most importantly, enjoy.
Distributed under the Creative Commons Attribution-NonCommercial 4.0 International license (See "LICENSE.rtf" in top level directory)
https://creativecommons.org/licenses/by-nc/4.0/
Features:
- Configurable (top section of render.lua)
- Minimap
- MTA blips supported (with custom icons based on element data 'customIcon', and blip rotations on 'blipRotation' element data)
- Projectile blips supported (set to incoming targeted missiles only by default)
- Health display w/ changing colours
- Armor display
- Oxygen display
- Supports higher lung capacity skill (UNDERWATER_STAMINA, id 225) and higher max health (MAX_HEALTH, id 24)
You may contact me through forum PM: https://forum.mtasa.com/messenger/compose/?to=35577...
(more)
Version history
Version | Publish Date | Changes | |
---|---|---|---|
2.0.2 | 2018-08-16 15:38:55 | Hotfix for non-custom blips using blip color (they appeared red because createBlip by default creates a blip with RGB 255, 0, 0 rather than 255, 255, 255) | Download |
2.0.1 | 2018-08-16 15:36:06 | Hotfix: Fixed projectiles not being blipped when targeting localPlayer's vehicle rather than the localPlayer only | Download |
2.0.0 | 2018-08-12 23:56:17 | Overhauled script with optimisation in mind; runs 4x faster (20% CPU time to 5% CPU time) (still not perfect in terms of efficiency, but further optimisations will require abandoning MTA blips / element datas, moving from a render-target based implementation to a shader-based one, changing loops to ranged loops rather than pairs, etc - if you're interested in attempt to make this faster, feel free to do so but stick to the license terms); implemented projectile blips; added blip rotation option; and more. | Download |
1.0.7 | 2015-01-13 18:21:34 | Added srzika's GTAV HUD to the meta - download earlier release if you want just the radar. | Download |
1.0.6 | 2015-01-13 18:04:41 | Fixed the radar's 2:3 ratio (blips should be fairly accurate on any resolution now), fixed radar map not disappearing when interior world isn't 0. | Download |
1.0.5 | 2015-01-13 17:44:00 | Fixed blips not appearing, fixed north blip and its size, fixed far-away blips wrapping, removed some mistakes in code (such as exports to my other resources), fixed typos (such as HUD component names) | Download |
1.0.2 | 2015-01-01 01:42:22 | Updated north blip, even more accurate now. | Download |
1.0.1 | 2015-01-01 01:30:01 | Blips no longer show up if client is in the wrong interior/dimension. North blip is more accurate. | Download |
1.0.0 | 2014-12-30 18:12:22 | First public release | Download |