Jump to page content
English English  Polish Polish  Dutch Dutch  Russian Russian  German German  Hungarian Hungarian  Norwegian Norwegian  Swedish Swedish  Finnish Finnish  Romanian Romanian  Spanish Spanish  Portuguese Portuguese  Latvian Latvian 
Homepage
Home
Register
Login

Resources
Forum
Wiki
Servers

rssmta-add-models (newmodels)

Category:script
Author(s):FernandoMTA
Downloads:463
Rate:You need to be logged in to vote
Rating:None (0)
Description:
Minimalistic library resource that lets you add new models to your server.
These can be:
- peds (skins)
- objects
- vehicles

The scripts make use of the engineRequestModel function, and sync models with all players.

ALL DOCUMENTATION ON GITHUB REPO: https://github.com/Fernando-A-Rocha/mta-add-models

*** ADDITIONAL RESOURCES for testing/example implemenations on the GitHub repository ***

*** Post media of your creations with this resource on the Feedback Issue in the repo ***

Enjoy!

Download latest version | Report

Version history

Version Publish Date Changes
1.8.0 2022-04-15 19:09:44 Added NandoCrypt support! See GitHub for in-depth changelog Download
1.7.0 2022-03-10 19:38:20 - Added a fix for skin not loading after you re-spawn the player: it now refreshes
- Vehicle upgrades are now saved in the server for syncing to all clients. Previously vehicles would lose upgrades every time the model was changed clientside.
- Added ignoreTXD, ignoreDFF and ignoreCOL variables to use in mod_list and exported functions for loading models which don't need DFF/TXD(/COL for objects)
Download
1.6.9 2022-01-25 19:50:56 Important fixes + updated min version to r21125 Download
1.6.6 2021-11-22 19:04:49 Fixed a few small issues Download
1.6.0 2021-11-21 02:05:56 Fixed a bug with custom ID applying Download
1.5.2 2021-11-20 22:45:37 Fixed /testvehicles Download
1.5.1 2021-11-20 22:35:52 Full changelog in GitHub repo - releases Download
1.1.0 2021-11-17 06:46:15 Added support for new objects Download
1.0.0 2021-11-17 05:08:12 First public release Download