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rssShader Ped Normal (shaderpednormal)

Category:script
Author:Ren712
Downloads:3954
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Rating:4.6 (12 Votes)
Description:
Resource: Shader Ped Normal v1.0.2
Video: http://www.youtube.com/watch?v=PQp7WZmECso
Author: Ren712

update v1.0.0:
-rewritten the resource lua code from scratch
-added shader_dynamic_sky support

This resource works with (but does not require) shader_dynamic_sky:
https://community.multitheftauto.com/index.php?p=resources..mp;id=6828

This is a normal map resource for MTA. It enables normal mapping effect for peds.
Also adds sun and moon light to make gtasa lighting a bit more interesting.
It is compatible with the peds created to work with normalmap plugin for gtasa.

The list of functions exported by this resource you will
find here: http://wiki.multitheftauto.com/wiki/Resource:ShaderPedNormal

This test resource should present a better explanation on how to use them.
1.Download this example:https://www.dropbox.com/s/3odhp5ybn9gg7vc/winterSkinNormal.zip?dl=0
2.Choose (!SKIN ID 7!) after starting.
...

(more)

Comments (4) | Download latest version | Report

Version history

Version Publish Date Changes
1.0.2 2015-04-07 23:28:49 -added some conditionals for c_sunInfluence script when sun is disabled Download
1.0.1 2015-04-07 22:07:10 -fixed a typo Download
1.0.0 2015-04-07 19:12:01 -rewritten the resource lua code from scratch
-added shader_dynamic_sky support
Download
0.0.8 2014-06-08 20:54:38 -Fixed some rare lighting issues. Download
0.0.7 2014-03-17 12:30:28 -Fixed a typo. Download
0.0.6 2014-01-09 22:28:14 -Reapplied gtasa fog for sm 3.0 effect (thanks to ccw for the SM 3.0 pixel shader snippet for fog)
-Changed the sobel filter lightness proportions.
Download
0.0.5 2013-07-30 18:50:40 First public release Download