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rssZday script (zombies)

Category:script
Author:slothman
Downloads:137893
Rate:You need to be logged in to vote
Rating:3.9 (832 Votes)
Description:
Zday, a zombie infestation script

full info here: http://forum.multitheftauto.com/viewtopic.php?f=91&t=2..p;start=46
mta wiki page here: http://wiki.multitheftauto.com/wiki/Slothman/Zombies

This script will create a plague of undead zombies that will attack anything living in sight.

Comments (97) | Download latest version | Report

Version history

Version Publish Date Changes
3.0.1 2011-09-02 04:32:43 *fixed bug in clientscript to make 1.1 compatability
*removed scoreboard include from meta (scoreboard is barely used by servers)
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3.0.0 2011-01-16 08:38:48 ***fixes***
*streamlined much of the script(huge rewrites)
*fixed setting feature to allow for modifications to settings
*lots of minor debug fixes
*much less choking on the clientside scripts
*zombies no longer go after the unspawned players
***new features***
*zombie proof radar areas
*3 more skins!
*zombie speed options!
*probably more i cant think of!
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2.6.0 2010-08-10 11:31:58 *fixed gui blocking bug
*tweaked zombie behaviour to disperse more quickly after eating a player
*added more zombie moaning instances
*many other fixes
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2.2.2 2010-08-06 10:11:00 *fixed timers doubling every time a resource started
*fixed streaming script bad args
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2.1.2 2010-08-01 03:09:37 * added 3 brand new zombie skins
* updated zombie tables with missing model ids.
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2.1.0 2010-07-16 11:14:32 *readded zombie spawnpoint option
*simplified streaming method for zombies
*paced zombie spawning
*added compressed skin textures (thanks karloz)
*added proper server options for stream method and zombie limit

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2.0.7 2010-07-12 04:49:14 *improved sync by using setElementSyncer to whatever player is being chased
*vastly improved zombie streaming system gets the zombies to spawn more evenly near all players, including players who just spawned
*removed zombie spawnpoints. this was an outdated system that noone really used
*added more zombie events and functions for script /gamemode integration
*various efficiency fixes
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2.0.2 2010-03-24 04:25:40 added onZombieWasted event to alert other resources when a zombie gets killed. Download
2.0.1 2010-03-10 08:47:55 corrected bug that prevented randomly spawned zombies from hunting you if there were no zombie maps on. Download
2.0.0 2010-02-21 14:16:24 more skins (thanks to the people in the forum
debug fix (no more debug message spam when you travel) - special thanks to lil_toady for the help on that.
fixed barricade image to make it pop up
improved ai for zombies
!!!!zombies no longer depend on spawnpoints!!!!
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1.8.7 2010-02-04 11:10:25 -zombies now attack npc peds
-new skins (thanks to submitters Wall-E and Deixell
- various other tweaks
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1.7.6 2009-10-23 09:06:59 minor update:
*added 4 more zombie skins.
*made dead zombies collisionless
*stopped already existing zombies from talking when joining
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1.7.0 2009-08-25 02:04:38 greatly improved script loading, changed sound file format to make files smaller, more skins, various other minor big fixes Download
1.6.0 2009-07-28 05:42:49 added 2 more awesome skins created by 50p Download
1.5.0 2009-07-28 01:53:22 **Added zombie sounds and removed ped sounds (no more zombies making fun of your shoes)
**removed zombie blips (deemed uneccesary)
**improved zombie ai
**added another submitted skin
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1.0.0 2009-07-13 12:11:35 First public release Download