rssAutorepair (autorepair)
Category: | script |
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Author(s): | Hitori |
Downloads: | 4705 |
Rate: | You need to be logged in to vote |
Rating: | 3.3 (3 Votes) |
Description:
This script allows to create a special markers on the map to repair vehicles.
You can manually add positions of markers in garages.xml file or you can use exported function createGarage() to create marker in the current position of player.
For every registered garage there is an icon on the map. You can show or hide icons with exported function showGarageBlips() or setup "show_blips" flag in settings.
This script contains only four garages from single player located in the Los Santos. They are linked with id field. This link allows you to open or close gates of garages
with exported function openGarages().
But you can add as many garages as you like and anywhere you like. It's not necessary to link garage with id.
When vehicle hits the marker script triggers autorepairMarkerHit event. In handler you can check if this vehicle needs to be repaired and f.e.
does a driver of vehicle have enough money for repair. So you can cancel repair operation with cancelEvent().
If event returns true then script fixes vehicle and triggers vehicleRepaired event. In handler you can add custom operations like withdrawing money for repair f.e.
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(more)
You can manually add positions of markers in garages.xml file or you can use exported function createGarage() to create marker in the current position of player.
For every registered garage there is an icon on the map. You can show or hide icons with exported function showGarageBlips() or setup "show_blips" flag in settings.
This script contains only four garages from single player located in the Los Santos. They are linked with id field. This link allows you to open or close gates of garages
with exported function openGarages().
But you can add as many garages as you like and anywhere you like. It's not necessary to link garage with id.
When vehicle hits the marker script triggers autorepairMarkerHit event. In handler you can check if this vehicle needs to be repaired and f.e.
does a driver of vehicle have enough money for repair. So you can cancel repair operation with cancelEvent().
If event returns true then script fixes vehicle and triggers vehicleRepaired event. In handler you can add custom operations like withdrawing money for repair f.e.
...
(more)
Version history
Version | Publish Date | Changes | |
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1.0.0 | 2012-08-26 22:26:32 | First public release | Download |