rssaa (aa)
Category: | gamemode |
---|---|
Author(s): | capitanazo |
Downloads: | 2521 |
Rate: | You need to be logged in to vote |
Rating: | 3.6 (17 Votes) |
Description:
Against All Version 1.1.0
aa is a basic gamemode inspirated in L4D and mta-race.
the objective is simple, get first in the "Win Marker"
but not would be easy becouse others players and zombies
gotta try to stop you, for lucky the friendly fire is off
and they others players cant be hurt you but are many things
can make to stop you like explode barrels, destroy ladders, throw tear gas or fuck you with spray can or extintors obviously you can make that whit others player for get a better position.
Map tutorial:
1: open map editor
2: add definition "aa"
3: create a spawnpoint and win marker
4: save map.
open te .map with text editor and add this codes
--FOR MARKERS--
<markers id="markers"></markers>
--FOR SPAWN POINTS --
<spawns id="spawns"></spawns>
--FOR WEAPONS--
<weapons id="armas"></weapons>
--EXAMPLE--
<map edf:definitions="aa">
<markers id="markers">
<marker id="win marker (1)" interior="0" posX="2420.2937011719" posY="-1569.3359375" posZ="23.037090301514" />
</markers>
<spawns id="spawns">
<spawnpoint id="spawnpoint (1)" interior="0" posX="264.91098022461" posY="1881.4259033203" posZ="-30.426321029663" rotX="0" rotY="0" rotZ="0" />
<spawnpoint id="spawnpoint (2)" interior="0" posX="269.51867675781" posY="1880.6828613281" posZ="-30.426321029663" rotX="0" rotY="0" rotZ="0" />
<spawnpoint id="spawnpoint (3)" interior="0" posX="272.26171875" posY="1881.37109375" posZ="-30.426321029663" rotX="0" rotY="0" rotZ="1.9849853515625" />
</spawns>
<weapons id="armas">
<wep1 id="22" ammo="127" />
<wep2 id="5" ammo="1"/>
</weapons>
<Zombie_spawn id="Zombie_spawn (6)" interior="0" posX="270.41940307617" posY="1861.2282714844" posZ="8.7648944854736" rotX="0" rotY="0" rotZ="1.9849853515625" />
<object id="object (SW_haybreak02) (10)" model="3374" interior="0" dimension="0" posX="267.97729492188" posY="1865.8759765625" posZ="9.1033515930176" rotX="0" rotY="0" rotZ="0" />
</map>
aa is a basic gamemode inspirated in L4D and mta-race.
the objective is simple, get first in the "Win Marker"
but not would be easy becouse others players and zombies
gotta try to stop you, for lucky the friendly fire is off
and they others players cant be hurt you but are many things
can make to stop you like explode barrels, destroy ladders, throw tear gas or fuck you with spray can or extintors obviously you can make that whit others player for get a better position.
Map tutorial:
1: open map editor
2: add definition "aa"
3: create a spawnpoint and win marker
4: save map.
open te .map with text editor and add this codes
--FOR MARKERS--
<markers id="markers"></markers>
--FOR SPAWN POINTS --
<spawns id="spawns"></spawns>
--FOR WEAPONS--
<weapons id="armas"></weapons>
--EXAMPLE--
<map edf:definitions="aa">
<markers id="markers">
<marker id="win marker (1)" interior="0" posX="2420.2937011719" posY="-1569.3359375" posZ="23.037090301514" />
</markers>
<spawns id="spawns">
<spawnpoint id="spawnpoint (1)" interior="0" posX="264.91098022461" posY="1881.4259033203" posZ="-30.426321029663" rotX="0" rotY="0" rotZ="0" />
<spawnpoint id="spawnpoint (2)" interior="0" posX="269.51867675781" posY="1880.6828613281" posZ="-30.426321029663" rotX="0" rotY="0" rotZ="0" />
<spawnpoint id="spawnpoint (3)" interior="0" posX="272.26171875" posY="1881.37109375" posZ="-30.426321029663" rotX="0" rotY="0" rotZ="1.9849853515625" />
</spawns>
<weapons id="armas">
<wep1 id="22" ammo="127" />
<wep2 id="5" ammo="1"/>
</weapons>
<Zombie_spawn id="Zombie_spawn (6)" interior="0" posX="270.41940307617" posY="1861.2282714844" posZ="8.7648944854736" rotX="0" rotY="0" rotZ="1.9849853515625" />
<object id="object (SW_haybreak02) (10)" model="3374" interior="0" dimension="0" posX="267.97729492188" posY="1865.8759765625" posZ="9.1033515930176" rotX="0" rotY="0" rotZ="0" />
</map>
Version history
Version | Publish Date | Changes | |
---|---|---|---|
1.1.0 | 2009-10-22 16:41:10 | Added Small Edf, Map tutorial in description. | Download |
1.0.0 | 2009-10-21 22:35:04 | First public release | Download |
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|
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