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rssMisterix Maker (misterix)

Category:script
Author(s):JacobItaly
Downloads:45
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Rating:5 (1 Vote)
Description:
Stripped-down Misterix resource for Multi Theft Auto - full version can be found here: https://github.com/AlfredoAnonym/Misterix-MTA-SA - Please read the read-me!

Inspired by the original Misterix script on MTA resources made by Rhypasa https://community.multitheftauto.com/index.php?p=resources..p;id=15163, and by the singleplayer mod. My own take on this.

Video: https://www.youtube.com/watch?v=JrxZAm1eFw8

Note about AI usage

I don't condone you guys making scripts with AI - it sucks. Hire a scripter and he will do a 1000% better script than this. My dream was to play a way cooler version of misterix than Rhypasa made, because I felt some stuff were missing there, and script weren't updated that often. He only put AI guys around the map and I don't think he even put blips there so far I remember, and they had sooo much HP. I scripted few smaller scripts before for my own use (like a script, which permits people from certain countries to enter the server) on my own and let me tell you - learning scripting is much more fun than using an AI for it, you can use it to learn scripting and such, and attempt to do these kinds of projects by yourself. I also don't sell it, which to be honest - selling an AI script would be such a dogshit move. But if anyone else, dreamt about this kind of Misterix script (with a lot of features like this) this is for those people who just want to have fun and always wanted to try it and don't mind it being an AI script. With the help of AI I realized that vision, how a misterix script in my opinion should look like, because I'm not that experienced like some of the veterans here are. I hope, despite like 99% of the code being AI - you have fun playing this, or watching the vid for it privately. Call it an AI Slop, insult me or whatever - I'm still amazed that AI can pull off something like this. I don't think it's ready for major public use, but I have a server just in case you want to test it out, it's not open most of the times because it's a free server and we had played around for fun with my friend there:

mtasa://51.75.58.35:28778

Feel free to make your own versions of this script, implement any stuff from this script to yours - I'd love to see an actual fully human-made misterix script better than this. What I will try to do is I will try to fetch the music files so instead of grueling 60+ mb file, you will be able to load in quickly to the server because music could be played from Github and fetched.

Features:

- Create your own ped mysteries (with /cm command) - you need to be an admin to do this
- Create car mysteries as well (with separate car ai)
- Skin mods for various peds and music that you can always edit / add in the script
- Music for myths (in this stripped down version, there's only one song, because whole script is like 60mb)
- AI can throw projectiles at you, or fire with projectiles (spraycan still doesn't work, but flame thrower does for example)
- Taxi system for few myths for now (check out the video to know how to make more taxi paths)
- Weapon buying system (for future gamemode)
- Health bars for myths
- Not only 1 ped in one myth, there can be multiple peds (check out Epsilon or Zombies-Nemesis)
- Spawn friendly Yakuza with /yakuza command - they will help you battle the myths. Better spawn them after you accepted the mission, you might see some glitches like them not getting out of the vehicle. I also tried to make Drive-by (with AI too) and they just seem to have an invisible weapon out of the car window, and they don't shoot with it so yeah, but they get out / get in of the cars, attack the myths, that's enough for me :) They also if there are no car seats left, look for a nearby car and drive it behind you (that's a nice touch I think)
- Save system (saves your skin, money, stats - sometimes muscles do not save or aren't loaded)
- Garage: You can add any vehicle to your garage by typing a command, and then you can retrieve it from the garage by typing /grg and you'll spawn inside of it. This was intended for the future gamemode as well. If you want to disable something, just remove it from meta.xml
- When myth is started, players are warped to a random dimension so they aren't bothered by others!
- Invite function, from the Mission Menu - invite your friend before starting your mission. Friend needs to write /invite and he will be warped to your dimension upon starting the myth

Known Issues:

- Sometimes players lose sync, when they play together through an invite, happened few times when played with a friend. Tried to tweak something but nothing changed. I guess this can be releated to dimension, since in the very beginning we played on Dimension 0 and never had those issues, they only were introduced when Ped Climbing was added
- When starting a mystery, there's a chance that it will already change the weather and start the music. You need to restart the script to fix that.

In which gamemode this script is supposed to be played on?

It should be played on Freeoram now. I planned to make it a separate gamemode, but I don't have a lot of help with it. I only script by myself (small easier stuff), but most of the code is sadly AI (and I feel like I need to disclose that). I edited stuff myself too, and if you are a better scripter you can make this script a lot more better, and you can remake it even better than I did. I wanted that kind-of misterix script to be in MTA:SA, and that one that we played had only few mysteries, which half of them never worked for me and my friend - and this was the dream, that AI helped us to achieve (to play a better version of "misterix") it still has glitches
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Version history

Version Publish Date Changes
1.6.0 2026-05-24 05:22:04 First public release Download