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rssClan War System (clanwarsystem)

Category:script
Author(s):Et-win
Downloads:3264
Rate:You need to be logged in to vote
Rating:4 (8 Votes)
Description:
All information about this resource can be found here: http://forum.mtasa.com/viewtopic.php?f=108&t=70950
(Official release page of Clan War System)

Tiny description:
CWS is a system which automatically manages your clan wars by score, but also automatically switches maps which you set. Also there are alot of other settings which you can set to however you like!

Bugs, glitches, typo's, idea's, suggestions or more? Post it in this topic! (The link above here)
Spread the word!

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Version history

Version Publish Date Changes
1.2.0 2016-07-16 12:12:02 +Added 'client_config.xml' to change the client's default binds/commands when not set any
+Added the functionality to be able to scroll through the Maps-To-Play List when the status is 'started'
+Added the functionality to Management Panel that everyone is able to see the Maps-To-Play List
+Added the functionality to the Maps-To-Play List that you now can see which maps have to be played, is being played and have been played
+Added the functionality to the Map Switch System that the 'Next is LIVE' only starts the Clan War when you finish a map according to the saved settings of CWS
*Changed the Map Switch System and Check End Of Map System in order to make the two functionalities noted above here working, which also maybe fixes the rare skipping-maps bug
*Fixed the Updater, since it couldn't receive the downloadable-list anymore
*Fixed Scoreboard Deluxe's Alive-text, which was always visible when hiding the scoreboard on setting 'Fade'
*Fixed the bug which didn't give the last team alive a point when a full team left the server on the last map of the Clan War
*Fixed the bug when a full team left the server the status got 'stopped' instead of 'paused', which resetted the score
*Fixed the bug when a team died and got the win-point, followed by the full team rejoining and CWS would play the map again and another point could be won
*Fixed some messages and texts in the languages
*Cleaned the scripts a little bit
*Changed the credits
-Removed the changing car- and blip-colors when the status is not 'started'
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1.1.1 2015-03-08 20:55:59 +A setting for the RACE gamemode to set the name of the RACE resource
+A setting for a custom position for all scoreboards
+More settings for 'Big Black' scoreboard: Draw team/tag-texts in color, Draw score-texts in color
+Alive-count for 'Big Black scoreboard with settings (Draw alive-texts in color, Always show alive-texts)
+More settings for 'Deluxe' scoreboard: Draw tag-texts in color(, Draw shadow behind tag-texts), Draw score-texts in color
+Alive-count for 'Deluxe' scoreboard with settings (Draw alive-texts in color, Always show alive-texts)
+Possibility to set a bind to 'None'
+Buttons to change the status with in Management Panel>Score (Which is now Score/Status)
+Fella into credits in Management Panel>About: Lots of feedback
*'Big Black' scoreboard lines were always drawn on top of GUI's
*Settings>Client>Scoreboard was not remembered as last selected tab
*Language (1 word was not translated)
*Changing the Join Team window command (Didn't remove the old command, but did add the new command)
-Quick Management
-Block joining or moving into teams
-Ridiculous messages
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1.1.0 2015-02-26 13:32:35 +Remember last selected tab in Management Panel and Settings
+Remember position of all windows
+Quick Panel (Change the score and status quickly)
+Scoreboard: Deluxe
+Scoreboard options (Big Black: Animation, Position, Auto-Show/Hide, Background, On top. Deluxe: Animation(, Show Status), Auto-Show/Hide, Background, On top)
+A whole new map-system (Inside the script only)
+Able to change the map-list when the status is 'paused'
+Changed update-list
*Fixed scoreboard Big Black position
*When a score-point was added you could change the status to 'paused' and back to 'started' to gain one more point (Because the map will be re-played)
*Status 'paused' to 'stopped' bug (Forgot what the effects were)
*When the status is 'started' you cannot move a player into a team any more
*Languages (Typos, grammatical errors, etc.)
*Join Team bind setting (You could bind 2 the same binds)
*Fixed saving client-settings (When you have no permissions to save the server-settings, you will get an error about Team1 and Team2 names/tags being the same)
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1.0.1 2014-12-20 21:55:28 +Vehicle headlights are now changing to your team color
*Improved variables and triggers
*Fixed bug which allowed you to bind an already used key at Settings for Join Team
*Fixed languages on grammatical errors and such
*Fixed automatically selection when removing maps out of the map-list at Management Panel
-Removed incorrect setting spam when not saved settings for the first time
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1.00.0 2014-12-01 21:20:28 First public release Download