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rssShader - Ped Wall (shader_pedwall)

Category:script
Author(s):Ren712
Downloads:3301
Rate:You need to be logged in to vote
Rating:3.8 (19 Votes)
Description:
Resource: Shader_ped_wall v0.1.0
Author: Ren712

This effect lets you see silhouettes of players
hidden behind walls. Sort of wallh&^% i mean an effect
often seen in zombe survival games. I mean close to it.
Images give enough description.

You can modify the files as you wish.

Download latest version | Report

Version history

Version Publish Date Changes
0.1.0 2018-03-21 01:14:19 -Set AlphaTestEnable back to true
-post_edge.fx is drawn only when effect is on
Download
0.0.9 2018-03-03 23:11:37 -Set AlphaTestEnable to false Download
0.0.8 2016-05-16 13:41:02 -Minor optimization for the MRT effect. Download
0.0.7 2016-02-05 16:01:50 -Disabling ZBuffer for the peds instead of multiplying the Z dimention for projection. Download
0.0.6 2016-02-05 15:12:04 -Added render to texture glow variant. If hardware doesn't support MRT in shaders then the effect will fallback to the basic glow effect. Download
0.0.5 2015-07-08 18:49:59 -Cleaned up shader code a bit -Reconfigured the effect Download
0.0.4 2014-02-16 22:11:25 -Exported the 'clear range fix' code into shader effect.
It should work and react faster.
Download
0.0.3 2014-02-15 00:39:44 -Made sure that all the shader elements are destroyed and the timer is killed when effect is switched off Download
0.0.2 2014-02-15 00:24:27 -added switching event, enable the effect by /sPedWall
-hold a key to see the effect ('o' is default)
-the effect is visible on closer range
-using a timer instead of onClientRender (FPS friendly)
Download
0.0.1 2013-07-22 18:00:11 First public release Download