rssdr_ssao
Category: | script |
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Author(s): | Ren712 |
Downloads: | 810 |
Rate: | You need to be logged in to vote |
Rating: | 5 (2 Votes) |
Description:
Resource: dr_ssao v0.0.3
Description:
Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently
approximating the ambient occlusion effect in real time. This implementation is heavily based
on reshade mxao shader (1.5.7-2.0) by Marty McFly.
https://reshade.me/forum/shader-presentation/1874-marty-mc..ao-with-il
The effect is applied before gtasa effects (smoke, fire etc) are drawn.
Uses (but does not require) dr_rendertarget in order to provide interpolated normals
for peds and vehicles.
You can customise the effects by editing fx/ssao_dr_settings.txt
Description:
Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently
approximating the ambient occlusion effect in real time. This implementation is heavily based
on reshade mxao shader (1.5.7-2.0) by Marty McFly.
https://reshade.me/forum/shader-presentation/1874-marty-mc..ao-with-il
The effect is applied before gtasa effects (smoke, fire etc) are drawn.
Uses (but does not require) dr_rendertarget in order to provide interpolated normals
for peds and vehicles.
You can customise the effects by editing fx/ssao_dr_settings.txt
Version history
Version | Publish Date | Changes | |
---|---|---|---|
0.0.3 | 2020-04-20 22:32:31 | First public release | Download |