rssGravity gun plus (gravity_gun_plus)
Category: | script |
---|---|
Author(s): | Ren712 |
Downloads: | 4091 |
Rate: | You need to be logged in to vote |
Rating: | 4.7 (6 Votes) |
Description:
Resource: Gravity Gun+ v1.2.7
Based on: https://community.multitheftauto.com/index.php?p=resources..mp;id=2542
Uses: https://community.multitheftauto.com/index.php?p=resources..p;id=12052
The main gravity gun script belongs to CrystalMV. This resource was meant to
work on some server (...that was never started). I didn't like to see the resource
go to waste. So i'm releasing it right now - have fun with it.
Main changes to the original:
-i have restricted the gravity gun effect to just one weapon id 27.
-changed gravity gun mechanics and usage a bit
-fixed some minor exceptions, made the script easy to use.
-applied model, shaders and sounds.
To use:
-start the script
-get SPAZ-12 Combat
-aim weapon at the vehicle, ped or object
-push left mouse button to hold
-hold 'left shift' to grip element at it's original distance (peds and vehicles)
-'left alt' loads the amount of force to throw the object
-if 'left alt' is held when 'left mouse button' is pushed the force bar is maxed
-mouse roll lets you rotate the vehicle at xy axis
-hold 'left shift' while scrolling mouse wheel to change element distance
-push again to release
Have fun...
(more)
Based on: https://community.multitheftauto.com/index.php?p=resources..mp;id=2542
Uses: https://community.multitheftauto.com/index.php?p=resources..p;id=12052
The main gravity gun script belongs to CrystalMV. This resource was meant to
work on some server (...that was never started). I didn't like to see the resource
go to waste. So i'm releasing it right now - have fun with it.
Main changes to the original:
-i have restricted the gravity gun effect to just one weapon id 27.
-changed gravity gun mechanics and usage a bit
-fixed some minor exceptions, made the script easy to use.
-applied model, shaders and sounds.
To use:
-start the script
-get SPAZ-12 Combat
-aim weapon at the vehicle, ped or object
-push left mouse button to hold
-hold 'left shift' to grip element at it's original distance (peds and vehicles)
-'left alt' loads the amount of force to throw the object
-if 'left alt' is held when 'left mouse button' is pushed the force bar is maxed
-mouse roll lets you rotate the vehicle at xy axis
-hold 'left shift' while scrolling mouse wheel to change element distance
-push again to release
Have fun...
(more)
Version history
Version | Publish Date | Changes | |
---|---|---|---|
1.2.7 | 2017-10-26 20:14:44 | -if 'left alt' is held when 'left mouse button' is pushed the force bar is maxed -objectVelocity is determined by distance from the gravity gun -added clientside toggleControl for replaced weapon -tweaked the effects a bit | Download |
1.2.6 | 2017-10-24 21:54:39 | -added image4D_bezier effect and image4D_corona_nomat for the line between gun and object -enabled the effect for some objects (breakable and of mass <1500) -hold 'left shift' to grip object at it's original distance (peds and vehicles) -hold 'left shift' while scrolling mouse wheel to change element distance | Download |
1.2.5 | 2015-03-29 02:04:45 | -Added missing texture names (shell effect) | Download |
1.2.4 | 2015-03-08 00:29:07 | -fixed any warnings that might occur -optimized shader handling -vehicle rotation is now on server side -optimized data exchange between client/server | Download |
1.2.3 | 2015-03-07 14:51:46 | -deleted the exported functions -added shell effect to grabbed objects (isShellFxEnabled variable in ggun_fx.lua) | Download |
1.2.2 | 2015-03-05 22:33:40 | -disabled 'action' control so the player doesn't hit tab to shoot. | Download |
1.2.1 | 2015-03-05 21:25:24 | First public release | Download |