rsscarlocking
Category: | script |
---|---|
Author(s): | Anubhav, H4RDC0R3(Munir) |
Downloads: | 2382 |
Rate: | You need to be logged in to vote |
Rating: | 3.6 (12 Votes) |
Description:
One more upload again from A-TEAM!
THANKS FOR 100+ DOWNLOADS!
Now this is a car locker!
-- VERSIONS --
v 0.0.1 ( old )
[*] You enter a car if you locked it and unlock it!
[*] You can unlock a car!
[*] You can lock a car!
v 0.0.2 ( old )
[*] Bug fixed!
v 0.0.3 ( old )
[*] One more bug fixed!
v 0.0.4 ( old )
[*] K added as bind key
v 1.0.0 ( old )
[*] Bug fix
v 1.5.0 ( old )
[*] Bug fix
v 2.0.0 ( old )
[*] On vehicle explode the lock will be removed.
v 3.0.0 ( old )
[*] Added sounds!
v 3.5.0 ( old )
[*] Made it so when you enter the car the alarm rings and when original owner enters it gets closed.
v 4.0.0 ( old )
[*] Added export functions!
-> isVehicleLocked
-> setVehicleLocked
v 4.5.0 ( old )
[*] Added dx draws instead of output
-> Unlock
-> lock
-> Fades
[*] Fixed typo's
-> Exported function name in meta.xml
-> in script getElementTypr was typed
[*] Now sound added for unlocking!
v 4.5.1 ( release )
[*] Fixed sound bug
-> Sound locations were bugged.
--
Exported functions:
bool isVehicleLocked( element vehicle )
what does this do: Checks if a vehicle is locked
returned value: if yes returns true else returns false ( it also returns false if there were invalid arguements! Be carefull!)
vehicle: A element which is vehicle
bool setVehicleLocked( element vehicle, bool state, element player)
what does this do: Sets a vehicle to its locked state!
vehicle: A element which is vehicle
state: Can be true or false ( true for locking, false for no locking )
player: A element who will lock the vehicle and have keys!
returns: True if it was successfully done else false
...
(more)
THANKS FOR 100+ DOWNLOADS!
Now this is a car locker!
-- VERSIONS --
v 0.0.1 ( old )
[*] You enter a car if you locked it and unlock it!
[*] You can unlock a car!
[*] You can lock a car!
v 0.0.2 ( old )
[*] Bug fixed!
v 0.0.3 ( old )
[*] One more bug fixed!
v 0.0.4 ( old )
[*] K added as bind key
v 1.0.0 ( old )
[*] Bug fix
v 1.5.0 ( old )
[*] Bug fix
v 2.0.0 ( old )
[*] On vehicle explode the lock will be removed.
v 3.0.0 ( old )
[*] Added sounds!
v 3.5.0 ( old )
[*] Made it so when you enter the car the alarm rings and when original owner enters it gets closed.
v 4.0.0 ( old )
[*] Added export functions!
-> isVehicleLocked
-> setVehicleLocked
v 4.5.0 ( old )
[*] Added dx draws instead of output
-> Unlock
-> lock
-> Fades
[*] Fixed typo's
-> Exported function name in meta.xml
-> in script getElementTypr was typed
[*] Now sound added for unlocking!
v 4.5.1 ( release )
[*] Fixed sound bug
-> Sound locations were bugged.
--
Exported functions:
bool isVehicleLocked( element vehicle )
what does this do: Checks if a vehicle is locked
returned value: if yes returns true else returns false ( it also returns false if there were invalid arguements! Be carefull!)
vehicle: A element which is vehicle
bool setVehicleLocked( element vehicle, bool state, element player)
what does this do: Sets a vehicle to its locked state!
vehicle: A element which is vehicle
state: Can be true or false ( true for locking, false for no locking )
player: A element who will lock the vehicle and have keys!
returns: True if it was successfully done else false
...
(more)
Version history
Version | Publish Date | Changes | |
---|---|---|---|
4.5.1 | 2014-10-21 23:50:30 | v 4.5.1 | Download |
4.5.0 | 2014-10-11 05:44:56 | v 4.5.0 | Download |
4.0.0 | 2014-10-05 22:58:18 | v 4.0.0 | Download |
3.5.0 | 2014-10-04 22:41:04 | v 3.5.0 | Download |
3.0.0 | 2014-10-04 03:50:37 | v 3.0.0 | Download |
2.0.0 | 2014-10-04 03:03:04 | v 2.0.0 | Download |
1.5.0 | 2014-10-04 02:36:07 | v 1.5.0 | Download |
1.0.0 | 2014-10-04 02:17:48 | v 1.0.0 | Download |
0.0.4 | 2014-10-04 02:10:58 | v 0.0.4 | Download |
0.0.3 | 2014-10-04 02:05:41 | v 0.0.4 | Download |
0.0.2 | 2014-10-04 01:59:05 | v 0.0.2 | Download |
0.0.1 | 2014-10-04 01:40:49 | First public release | Download |